BATTLE SPELLS

Battle Spells are special abilities that every hero can equip before a match. Choosing the right spell can improve mobility, survivability, damage, or utility.

Explore Battle Spells

Overview

Battle Spells provide heroes with additional abilities that can greatly influence the outcome of a match. Every spell has its own unique purpose, ranging from dealing damage and escaping danger to supporting allies and controlling objectives. Selecting the appropriate spell depends on the hero, role, and overall team strategy.
Players can equip a Battle Spell before the start of a match. Mastering Battle Spells makes the player much stronger. Spells are something that the player can use as an additional ability for their hero in-game. A player can select one battle spell while in the pregame lobby. They cannot be reset or changed once the match has begun.

Execute Icon

Execute

Cooldown

90 Seconds

Type

Low HP Execution

Unlock Level

Level 1

Base Damage

110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 / 210 / 220 / 230 / 240 / 250

Description

Deals 100 (+10 x Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.

Retribution Icon

Retribution

Cooldown

35 Seconds

Type

Jungle Special

Unlock Level

Level 3

Base Damage

110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 / 210 / 220 / 230 / 240 / 250

Description

Deals 750 (+150 × Hero Level) True Damage to creeps and minions.
Passive: Creep rewards are increased by 60%, and reduces damage taken from basic creeps is reduced by 40%. Cannot share minion rewards withh allied heroesfor the first 2 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.

Retribution Variants

After purchasing a Jungling Blessing, Retribution evolves into one of three variants depending on the blessing selected.

Ice Retribution

Ice Retribution

When cast on an enemy hero, deals 100 True Damage and steals 52-80 Movement Speed (scales with level) for 3s.

Flame Retribution

Flame Retribution

When cast on an enemy hero, deals 100 True Damage and steals 71-120 Physical Attack and Magic Power (scales with level) for 3s.

Bloody Retribution

Bloody Retribution

When cast on an enemy hero, deals 100 True Damage and steals HP equal to 300 + 24% of the caster's extra HP for 3s.

Inspire Icon

Inspire

Cooldown

75 Seconds

Type

Enhanced Basic Attacks

Unlock Level

Level 5

Description

For up to 6 Basic Attack Basic Attacks within the next 5 seconds, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%.
The Basic Attacks also ignore 8(+1*Hero Level) of target's Hybrid Defense and restore 60 (+15% Total Physical Attack) (+10% Total Magic Power) HP on hit.

Sprint Icon

Sprint

Cooldown

100 Seconds

Type

Long Lasting Speed Up

Unlock Level

Level 7

Description

Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s

Revitalize Icon

Revitalize

Cooldown

75 Seconds

Type

Large AOE Heal

Unlock Level

Level 9

Description

Summons a Healing Spring that restores 2.5% Max HP every 0.5 second for 5 seconds (maximum of 25% Max HP).
Increases the Shield and HP Regen by 25% for allies within the area of effect (this effect is cannot be stacked up).

Aegis Icon

Aegis

Cooldown

90 Seconds

Type

Shield & Crowd Control Immunity

Unlock Level

Level 11

Description

Grants a shield that absorbs 300 (+50% Total Magic Power) damage for 2s and grants Crowd Control Immunity for 1.5s.

Petrify Icon

Petrify

Cooldown

90 Seconds

Type

Crowd Control

Unlock Level

Level 13

Description

Stuns the target enemy hero for 1.5s and deals 200 (+50% Total Magic Power) Magic Damage.

Purify Icon

Purify

Cooldown

120 Seconds

Type

Crowd Control Immunity

Unlock Level

Level 15

Description

Removes all debuffs and Crowd Control effects from the caster and grants Crowd Control Immunity for 1.5s.

Flameshot Icon

Flameshot

Cooldown

90 Seconds

Type

Long-Range Damage

Unlock Level

Level 17

Description

Fires a flame projectile in the target direction, dealing 300 (+50% Total Magic Power) Magic Damage to the first enemy hit and knocking them back. The knockback distance is increased by 50% if the target is a hero.

Flicker Icon

Flicker

Cooldown

120 Seconds

Type

Short-Range Teleport

Unlock Level

Level 19

Description

Teleports the caster to a target location within 4.5m.

Arrival Icon

Arrival

Cooldown

120 Seconds

Type

Teleport to Base

Unlock Level

Level 21

Description

Teleports the caster to the base. The caster can move and attack while channeling this skill.

Vengeance Icon

Vengeance

Cooldown

120 Seconds

Type

Damage Reflection

Unlock Level

Level 23

Description

Reflects 30% of the damage received from enemy heroes for 4s. The reflected damage is considered Physical Damage.